I've also been giving some thought to the launch escape / powered landing system for the Dragon capsule, and it doesn't look easy.
It implies a quite high weight penalty.
At lift-off a Dragon weights 10.2 mt (4.2 dry weight plus 6.0 of payload) and at landing 7.2 mt (4.2 dry plus 3.0 payload).
In case of malfunction at lift-off, to be able of getting far enough form the rocket, and fast enough, the LES has to be able to accelerate quite hard. The Soyuz LES can do more than 12 g using solids.
Obtaining such high accelerations with liquid fuel rockets (mandatory if your intend to use them for power landing, or at least hybrids) would mean sacrificing a good chunk from the cargo mass:
- 11.2 t * 12 g / 80 T/W = 1.7 mt
And we still have to add the fuel.
I'll estimate it only for the powered landing (the escape system could use the parachutes and splash down on the sea).
Terminal velocity for the Dragon capsule is 150-200 m/s, and it weights 7.2 mt. The total amount of propellants needed will depend on how gentle and slow the final approach.
Braking hard it would take burning only 550-600 kg of fuel in 2-3 secs, but also subjecting the crew to more than 8 g. So we have to add the fuel needed to do a more gentle touch down.
With a "mini-Merlin 1C" you could hover 7200 kg using ~24 kg/s of fuel, while a "super-Draco" thruster would need ~30 kg/s. Lets say 15 secs of "hovering" and the total propellants weight rises to around 1 mt.
And there's another setback. According to the videos shown by SpaceX the Dragon landing rockets fire at an angle of about 45 degrees, and that implies a loose in thrust of ~30%, so the real weight for the engines and fuel should be proportionally higher, 2.4 mt and 1,4 mt.
¡¡¡ So they'd have to use the whole cargo capacity, and even a bit more !!!
I see some possible ways to alleviate the problem:
- 1) Decrease the maximum acceleration for the LES, 6 instead of 12 g should be enough. That'd decrease the engines mass by half.
2) Develop engines with a T/W ratio much higher than 80.
3) Decrease the capsule terminal velocity (parachutes? air brakes?).
4) Reduce the time of the powered landing phase as much as possible (more gs, minimum hover).
5) Make the Draco block 2 heavier (although that'd also mean having to redesign the launcher, block 3?).
"The problem is not what we don't know, but what we do know [that] isn't so" (Mark Twain)